Seeing the huge line, Cricket decides to simply jump up and run over their heads to the front of the line. As they walk, they suddenly smell something delicious nearby, which turns out to be a food stand run by Mona and her friends. Young Cricket ( Enter Young Cricket): Young Cricket and Master Mantis are walking into town, and feeling pretty hungry from their journey.Suddenly she notices that she's standing by the young demon, and it's parent is actually walking off with poor Ana. As the sun rises, the demon walks away carrying it's child as Kat waves goodbye. Meanwhile, Kat is tackling the bigger demon head-on outside, until the child shouts for them to stop. Ana hurries to the sensei's aid, only to find him be bothered by a little demon child. Kat and Ana rush to the scene, ready to take him on. Kat & Ana ( Evil Attacks Diamond Dojo!): A colossal red demon approaches the Diamond Dojo.After the game, Mona runs to her scooter while he stands by stammering, only managing to finish saying "I love you" after she's already left. At the last minute he thinks of Mona and scores a game-winning touchdown, for her. One of the players has a huge crush on Mona, and realizes he has to focus on the game before he gets too flustered. Late as usual, she speeds over to the local stadium to cheer at a football game. Mona ( Cheerleading to Victory): Mona has a new hobby: cheerleading.When he bursts from the Temple he holds his prize high in the air, victorious. When he picks it up, though, a rumbling is heard and a boulder appears, Indiana Jones-style, and Wario runs for it. Wario gives chase and runs straight into the Temple of Form, where sees the Form Baton. One of the mysterious creatures sneaks in and grabs the whole bowl. Wario ( Mysterious Form Baton Found!): Wario is at home, snacking on a bowl full of confectionery.The Temple of Form still stands, and Wario rides past on his motorcycle. The scene fades into present day Diamond City. The creatures are shown worshiping the object in a temple. StoryĪncient drawings depict a race of small creatures which appear to worship a Wii Remote-like object (the "Form Baton"), which humans are shown using. A player's profile also holds their single player progress and high scores, which are lost if the profile is deleted. Each profile records the player's name, Mii, gender, and the hand they use, as this information is used in some microgames (info can be changed in the Factory menu). The microgames can be played using only the Wii Remote, but there is an extra, separate set of games design to also use the Nunchuk (referred to as the "Balance Stone")Įach player has a profile, up to 12 of which can be stored on one game save. Additionally, Smooth Moves has an included multiplayer component, allowing up to 12 players to play the game in turns. The player utilizes the Wii Remote (referred to as the "Form Baton") to interact with the various minigames using a variety of different poses with names that provide context for the pantomime-for example, holding the Wii Remote vertically is called The Umbrella. Like previous installments in the franchise, Smooth Moves is a collection of microgames that the player accesses through a fast-paced series of story chapters. WarioWare: Smooth Moves brings the varied, fast-paced gameplay that the series is known for, this time with microgames designed specifically to take advantage of the Wii's unique features.
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