![]() One of the biggest complaints for the map before Breeze was that there were too many nooks and crannies for people to hide out in. Luckily for fans, or maybe not so much for some, this map definitely feels much more open than Icebox. That said, this map does also feel a bit like the CSGO map due to the doors and different corridors. This is mainly due to the fact that part of the map is in a cobblestone castle. Breeze VALORANT Market Area Breeze VALORANT Jett Breeze VALORANT Corridor Breeze VALORANT Cobblestone Breeze VALORANT A BombsiteĪs one can see this map does bring some CSGO vibes in terms of it looking a bit like Cobblestone. Here are some images from the trailer for the new VALORANT Map, Breeze. ValorLeaks | Valorant Leaks & Info April 22, 2021 Introducing Breeze | #VALORANT /GCfm8CeBCP Now a trailer has leaked and fans can finally get a look at Breeze, the new VALORANT Map. While it was known that Breeze would be a tropical map, it was not known what else would be in it. This map has been getting teased for some time so it is not a huge surprise, but it is a welcome addition to the game. A card/poster advertising Breeze can be found in A Tower.After what has felt like a very long wait since Icebox was released, Breeze will be the next VALORANT map.In A site tower, there is an empty sniper rifle case along with ammo and a jar of what is assumed to be urine, this might be a reference to Sniper from Team Fortress 2, who is well known for jars of urine, even being a secondary weapon option for him (in-game name: Jarate).Updated materials to make surfaces more consistent overall.Fixed issue with Cypher's Spycam being placed on A Main boxes.Multiple fixes to geometry to fix exploits and help optimize gameplay.Added curtains to the top of double doors on Haven to remove the Sage Barrier Orb boost that allowed players to see through a sliver of the door at the top.Updated several floor sections so that they now have appropriate material sounds.Fixed multiple spots where Sova's Recon Bolt could over-penetrate map geometry.A new map exploit system is in effect which will have negative effects on anyone trying to escape the playspace.Backside of spawn barriers are now opaque to prevent some abuse cases.Added ability for Spike to automatically fall from elevated boost positions.Continued to fix level collision in order to enhance the smoothness of the gameplay space.Continued to block spots for Cypher's Spycam that prevented counter-play.Expanded our new system that combats map exploits to all other maps-this will eradicate anyone trying to escape the playspace.The Entrance to A Sewer and the bottom of A Sewer.Cover in A Lobby restructured to open up the space which allows for additional sight lines and traversal options.Adjusted numerous locations to allow clearing angles to be a bit more straightforward in the following places.Removed spot where Spike was unable to be retrieved once dropped. ![]() One stack of crates on C site is no longer pennable, this is to create a safer planting option for attackers.Can no longer jump onto the top of C site cover without a boost ability.Can no longer walk up the front of A site cover.
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